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    Want to learn about Metaverse?

    NIITian Training Space (for NIIT employees)
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      himkatworks_gmail.com last edited by

      a1fa07d1-e247-4d5c-b47e-9d8d08defb5e-image.png

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        mohit.saluja_niit.com @Observer3_601894 last edited by mohit.saluja_niit.com

        @observer3_601894 yeah hardware cost and network speed are the biggest impediments in adoption. I tried to explore Decentraland on my laptop but it was just NOT working.

        Someone should start selling more affordable VR devices!

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          Observer3_601894 @mohit.saluja_niit.com last edited by

          @mohit-saluja_niit-com Good question Mohit. At this stage of the metaverse evolution, we need immersive devices such as VR headsets to experience it. The shape, size, and compactness of the device may change with time as innovations happen and hardware becomes more adaptive to the need for a more comfortable and continuous experience. At some points, our screens may also evolve to facilitate a near touchless experience. But all this is still years, if not decades away.

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            mohit.saluja_niit.com @himkatworks_gmail.com last edited by

            @Bala Can any metaverse experience be consumed without a VR headset or is that a pre-requisite always like smart phone is a pre-requisite to consume touch gesture based experience?

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